globjects
1.0.0.000000000000
Strict OpenGL objects wrapper.
globjects
include
globjects
ObjectVisitor.h
Go to the documentation of this file.
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#pragma once
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#include <globjects/globjects_api.h>
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namespace
globjects
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{
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class
Object;
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class
Buffer;
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class
Framebuffer;
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class
Program;
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class
ProgramPipeline;
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class
Query;
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class
Renderbuffer;
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class
Sampler;
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class
Shader;
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class
Texture;
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class
TransformFeedback;
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class
VertexArray;
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class
GLOBJECTS_API
ObjectVisitor
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{
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public
:
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ObjectVisitor
();
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virtual
~
ObjectVisitor
();
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virtual
void
visit(
Object
*
object
);
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virtual
void
visitBuffer(
Buffer
* buffer);
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virtual
void
visitFrameBufferObject(
Framebuffer
* fbo);
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virtual
void
visitProgram(
Program
* program);
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virtual
void
visitProgramPipeline(
ProgramPipeline
* programPipeline);
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virtual
void
visitQuery(
Query
* query);
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virtual
void
visitRenderBufferObject(
Renderbuffer
* rbo);
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virtual
void
visitSampler(
Sampler
* sampler);
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virtual
void
visitShader(
Shader
* shader);
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virtual
void
visitTexture(
Texture
* texture);
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virtual
void
visitTransformFeedback(
TransformFeedback
* transformfeedback);
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virtual
void
visitVertexArray(
VertexArray
* vao);
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};
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}
// namespace globjects
globjects::Shader
Encapsulates OpenGL shaders.
Definition:
Shader.h:40
globjects::Program
Wraps an OpenGL program.
Definition:
Program.h:78
globjects
Contains all the classes that wrap OpenGL functionality.
globjects::Object
Superclass of all wrapped OpenGL objects.
Definition:
Object.h:26
globjects::Framebuffer
Enables creation of arbitrary render targets that are not directly drawn on the screen.
Definition:
Framebuffer.h:46
globjects::Sampler
Wraps OpenGL sampler objects.
Definition:
Sampler.h:18
globjects::Buffer
Wrapper for OpenGL buffer objects.
Definition:
Buffer.h:35
globjects::TransformFeedback
Interface to use transform feedback.
Definition:
TransformFeedback.h:58
globjects::Query
Encapsulates a GL Query object.
Definition:
Query.h:65
globjects::ProgramPipeline
Definition:
ProgramPipeline.h:21
globjects::VertexArray
Definition:
VertexArray.h:22
globjects::Texture
Wraps OpenGL texture objects. A Texture provides both interfaces to bind them for the OpenGL pipeline...
Definition:
Texture.h:30
globjects::Renderbuffer
Encapsulates OpenGL render buffer objects.
Definition:
Renderbuffer.h:18
globjects::ObjectVisitor
Implements a Visitor Pattern to iterate over all tracked globjects objects.
Definition:
ObjectVisitor.h:29
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